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Element 3d Settings of realistic watch tutorial

As the easiest way I used Element 3D to make it look real. I tried different things with settings, shaders, lighting, reflections, and shadows. After some experimenting, I finally made it look realistic. I'm going to share you the easiest and time saving methods, settings and steps that I followed. First thing is you can plan your shots, How the camera work to be done and what are the moods (look and feel ) each shot needs to be. So this video I have used IBL lighting technique to light up the scene by and HDRI image and also its supportive to get the metalic surfaces popped out.

Enviroment Settings

As the HDRI I have used a studio map.

I will suggest you to animate these Rotate Enviroment settings with the camera movement thats a one thing I missed to do. It will give you more elegent refelctive effects.


Shader settings This is the basic shader setting I have used. In here I have made the diffues as black color and refelection as blue so when the HDRI light rays hit the surface it going emitte blue color on the metalic surface and that is the trick.






Rendering Settings


Here I have used medium level settings. To get more fine more quality you can increase Multisampling, Supersampling. Increaseing these and high resolution comp will give you a high end output and It will increase the render time but wait is really worth. Sometimes you will see jagged lines instead of sharp lines. Sampling is the key to get that refine look Alsways keep in mind these setting will depend on your composition and shaders HDRI and lighting that you have used You can comment below about your questions and comments I will help with what you creating



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